Friday, November 16, 2012
Saturday, April 21, 2012
Environments, Structures, and Pirates, oh my!
Lately I've been working on many things at once, including the new comic. The odd thing is that the comic may no longer be a comic, at least from a traditional standpoint. The comic is being re-formatted into something even more fun. I'm making it move.
Now, motion comics have been done before, but they seem to be grounded in a level of reality that don't quite gel well with my fantastic expectations. I'm not saying that other motion comic artists are doing something "wrong," so much as they are cutting their possibilities short by not letting things get crazy enough. I'm going to attempt to remedy this when I do mine. Wish me luck.
I'm also going to be finishing several more environments, since that seems to be my strength, but I will still be drawing characters because...well...I like characters. I also like environments though, and I have a sincere belief that many industry professionals don't realize that the worlds can have just as much, if not more personality than the characters. To boot, when it comes to games that are driven by "player choice" it is even more important, due to the fact that the character they are playing can't (and shouldn't) be influenced by the developer, and thus are a reflection of the player, and thus it is super necessary to have a fantastic playground to play in.
Sunday, March 4, 2012
Got some catching up to do, eh?
So, I've been gone for a while. I've been working really hard in school, looking for internships, taking more hours, and working around to make some cash. It took up a lot of time, so I didn't get around to editing this blog, and for that I am sorry.
The good news is that I was drawing the whole time, so let's start with what I've been up to on the concept art front.
The good news is that I was drawing the whole time, so let's start with what I've been up to on the concept art front.
Wednesday, September 28, 2011
Random Concepts and Stuff
"Off Cat"
"Id" Study
I've been messing around with stuff a bit this week (now that I have some free time), and have been doing twice as much work as usual...ah, the irony. The first picture was an idea that I had for a cat creature, however, it came out looking like a poke'mon...do with that what you will.
The second was a rough concept of another creature, and a study in patterns and line art.
"Id" Study
I've been messing around with stuff a bit this week (now that I have some free time), and have been doing twice as much work as usual...ah, the irony. The first picture was an idea that I had for a cat creature, however, it came out looking like a poke'mon...do with that what you will.
The second was a rough concept of another creature, and a study in patterns and line art.
Thursday, September 8, 2011
Monday, September 5, 2011
Symbiote Character
Here's a character based on the symbiote creatures from Marvel's "Spider Man." Why trap or trick a host when you could raise a loyal one, right?
It's just a goofy project. There really wasn't much thought behind it.
It's just a goofy project. There really wasn't much thought behind it.
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