Tuesday, September 28, 2010
Zombies!!!1
Ah, previews. I might alter some minor things in the actual comic, but this is what to expect in terms of characters. I'm writing the script tonight and tomorrow, after which I will try to post pages daily. I am incredibly excited about this project and I appreciate any feedback at all.
Friday, September 17, 2010
OMG Mysterious sketches...
The question could be asked, "Just doing schoolwork huh?...No big projects?..." Well I answer that with this. I'm spending a lot more time in the R&D phase this time to prevent any unseen...stuff. Not that anything in the last comic was unexpected, just...a little more bland then I intended. This new project is leaps and bounds past the last one, so it will certainly be something to look forward to. Feedback is good too.
Sunday, September 12, 2010
Pics and Parental Controls
This was a pencil drawing I did while reminiscing a story I wrote about a year back. Though I usually tend to keep moving forward, I do find it occasionally calming to visit ideas of past days.
Well, let's kick off the first installment of what I like to call:
[So...this happened...]
Schwarzenegger v. Entertainment Merchants Association and Entertainment Software Association
A little late to the party, I know, but a similar subject (video game violence and its impact on minors) crept up in a psychology class of mine. As I read more and more about this, I kept thinking two things:
The first, more mature thought, was that parental controls are a very good answer to this problem. Not just the parental controls in the system. I mean parental control. It is a parent's job to decide what their child can and cannot watch/play. A common misconception that seems to keep popping up is that "I don't want to watch/play what my child is watching/playing," for various reasons. I really believe that watching cartoons and playing games with one's children can be a real bonding experience. To boot, if something inappropriate does show itself, they can talk to their child about it. (Knowing is half the battle...GI JOE!...ect.)
The second, less mature, thought was that, "Lolz, this effects large developers and not me." Which isn't entirely true. However, I can't help but chuckle a little thinking what my artistic response to this would be if happens at some point. I could only imagine what I would create would be an extreme of what they feared most.
Wednesday, September 8, 2010
Darwin would just love this.
The idea was to create a relatively slow moving creature that would be threatening if it made contact with anything. The creature was designed to be covered in a corrosive slime, that it could use to poison, then digest, any poor thing that happens to get too close.
I suppose it could move quickly if it needed to. The slime could swing all around as the beast charges toward its target, uttering loud gurgles and wheezing sounds as it get's closer.
Nasty stuff...and this is good.
I suppose it could move quickly if it needed to. The slime could swing all around as the beast charges toward its target, uttering loud gurgles and wheezing sounds as it get's closer.
Nasty stuff...and this is good.
Saturday, September 4, 2010
Let's get started
Greetings and salutations! Welcome to my amazingly epic, insightful, and manly blog!
Here you will find all sorts of rantings and updates about stuff that I care about. More specifically though, you may find nifty doodles that did not make it into the main site's gallery, stuff going on in the animation/game industry, and information I find controversial/provocative.
"The wheel of fate is turning!"..or something like that...let's just start this thing.
Here you will find all sorts of rantings and updates about stuff that I care about. More specifically though, you may find nifty doodles that did not make it into the main site's gallery, stuff going on in the animation/game industry, and information I find controversial/provocative.
"The wheel of fate is turning!"..or something like that...let's just start this thing.
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